

I have to fight against my walkthrough reading tendencies to look up cheese strategies, because I know the joy and pride of figuring things out myself.

I love mixing and matching the classes with the passive abilities. The game keeping track of previously discovered weaknesses is so nice, as is the upcoming turn order so you can better plan for who is doing what, and which enemy to target.

It is simple enough to get into, but complex enough to get the brain engaged. I don’t think you can have Octopath without Yasunori Nishiki.Ĭozy, nostalgic 16-bit inspired art design that is updated well for modern aesthetics. I could listen to it an analyze it all day long (and I have). That’s quite a pack of good qualities for a game, and there is certainly a huge amount of work and passion behind it.

The most difficult challenges are out of the main story, allowing everyone to get through the easy beginning and difficult ending without being blocked by the super difficult boss fights. It is a simple game that gains difficulty over time. It is simple, fun, and strategic at the same time.ĥ) The game’s difficulty. The work here is real.Ĥ) The combat system. You can actually find youtube videos explaining how well the songs have been made, and how they are used to increase the tension before a boss fight etc. And basically all of the game’s songs are greatly designed and awesome to hear, even those that are too contextual to be listened to outside the game. I was very happy about SE deciding to include a 2D, pixel art mode in DQ XI, without which I wouldn’t even have tried it, which is a good testimony of how art can bring people in a game.ģ) The music is absolutely stunning and I can’t tell how many times I’ve listened to Battle at Journey’s End on spotify and apple music, or Daughter of the Dark God or The One They Call The Witch. I am in the first group and I love this even more than I loved old DQ games arts for examples. Being a Dragon Quest/FF fan really brings you into this game, as it has :ġ) The Square Enix guarantee : most of their RPGs are extremely well made on so many levels, music, art, story, etcĢ) The art : 2D-HD is a style that instantly makes the game a must-try for every pixel-art lover, and a beautiful game to try anyway for people loving more modern art.
